9/4/2023 0 Comments Fallout 3 new vegas weapons![]() Weapons that require a reload every shot have damage per second shown including reload times, all others show sustained rates without reloads. Damage per second: The maximum cyclic damage dealt in one second, expressed as rate of fire times damage. This stat is most useful for comparing semi-automatic weapons like rifles, where you can see the full damage caused by a single shot, regardless of how long it takes to load and fire the next one. For most handguns and rifles, that's a single bullet, but for shotguns it's a single shell (containing several small pellets), and for the Gatling laser it's a single beam. ![]() ![]() and shows the damage caused by a single click of the mouse/trigger. Damage: This information comes straight from the G.E.C.K.
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